1) How does violence in video games effect a teenager?
"games can have both positive and negative consequences"
"Video games have also been studied for links to addiction and aggression."
Video games can have a good effect on the teenagers but it depend on weather the video game has violence or not. most teenagers who play video games with violent content get mainly effected in a bad way and become violent and aggressive.
2) How does it effect their education?
For most teenagers there education gets worser as they get addicted to video games and spend most of there time playing and less time doing school work and revising for exams. There educationa get worst for most who play violent video games as they dont educate them but only teach them how to be violent
3) How do the games effect their behaviour?
"make young people more aggressive"
"violence in video games and in other media promotes violent behavior"
"video games can increase aggressive behavior and emotional outbursts"
"When the younger brother won, the older brother got up and started kicking him and yelling insults! Later on that day, the younger brother was playing another video game by himself and when he could not beat the level, he threw down the controller and screamed at the t.v. screen"
4) Should teenagers be allowed to play violent games?
"Parents are often concerned about the violent content of these games, but unaware just how dangerous they can be. But the risks for increasing aggressive behavior are real. “The latest brain research shows that violent games activate the anger center of the teenage brain while dampening the brain’s conscience.” [Ninth Annual MediaWise Video Game Report Card, David Walsh, Ph.D. et. al., 2004]."
"Should there be a law that prohibits the sale or rental of violent video games to anyone under 18?
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Votes
Percentage of 2215 votes
Yes
1869
84%
No
285
13%
Undecided
61
3%"
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5) How are video games in this country regulated?
Video games are rated by what the content of the game is.
"• Human sexual activity
• Acts of gross violence towards humans or animals
• Activity likely to help in the commission of a crime
• Drug use"
"At ‘18’ issues may be even stronger and could include a focus on strong violence with realistic
injury detail, strong horror, very strong language, very strong sex references or even depictions
of sexual activity or drug use." But a large number of teenagers under the age of 18 play these games as there parent either buy them for them or they go out and buy them without there parents knowing.
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